Tesla Roadster Prototype Papercraft Release

The papercraft for the Tesla Roadster prototype is finally ready for release. This one was a long time in the making mainly due to a lack of time to dedicate on it. I was a little worried the real Tesla Roadster would be released before I could finish the papercraft but looks like the real one won’t be available for a while longer.

You can download the templates, instructions, and (for the first time) a locked PDO file in case you want to change the textures or print in higher quality. Check out the Bikes and Cars section to download now!

Here are some final renders:

New papercraft announcement: 2020 Corvette Stingray

Onwards to a new papercraft that I’ve started to develop. It’s another car but this time it is a mid-engine supercar that is taking the industry by shock and surprise! It’s the 2020 Corvette! I’ve started to get the basic shape from reference photos and here are the results. Next step is to get some definition into the wheels and begin texturing to really make it pop!

Tesla Model 3 Papercraft announcement

Hello fellow papercrafters! This is an announcement of an upcoming papercraft that I’m working on. I’m actually working on several at a time but this one is getting a bulk of my attention. As you may have heard, Tesla has recently announced that they finally reached their 35K Model 3 milestone! To celebrate that I have started working on a Model 3 papercraft. It will be FREE to download! I will probably try to make all the Tesla cars as papercraft models one day (including that awesome 2020 Roadster!).

I’m currently in the modeling phase as I try to create a simple mesh that will can be unwrapped with as few unnecessary seams as possible. It is definitely hard to avoid putting seams in certain areas to create proper rounded shapes but that’s the fun challenge of it all.

My current 3d modeling program of choice is Blender. Blender is free, open-source software and I just love it. It does everything from mesh modeling, sculpting, NURBS, animation, video editing, compositing, just to name a few. In a few months Blender 2.8 will finally be released and it will be the most user friendly version of Blender yet. I encourage you to try it out if you haven’t already!

Below are some pictures of my progress so far. Still a long ways to go but we are getting there! I don’t know when I’ll be able to release this but I’ll keep you updated as I make progress. –Loudog